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The Final AscentNewsUpdate 1.1.0 — Live Damage Previews & Deck Editor Improvements
In-game event

Update 1.1.0 — Live Damage Previews & Deck Editor Improvements

The Final Ascent · published 18 Jul 2026, 20:21 UTC

All newsPlayers around this dateRead on Steam

Update 1.1.0

Live Damage Previews

  • Cards now show you their real damage. Scaling cards like Blood Blast, Blood Burst, Titan's Smash, Shield Slam, Pendulum, and Avenge display a live "Current: X dmg" readout that accounts for everything — Strength, Weak, Vulnerable, Bleed stacks, your Shield and Thorns, combo count, and active buffs like Limit Break.

  • Hover an enemy to size them up. Mousing over any enemy instantly re-calculates your whole hand against that specific target. While aiming a card, it follows your cursor (or controller target) too.

  • Conditional cards (Desperation, Execute, Exploit, Ambush, and more) now show their full damage whenever their bonus condition is active.

Deck Editor

  • Hover any card or equipment in your deck list to see its full preview.

  • Adding and removing cards no longer makes the collection jump or flash, it stays exactly where you scrolled.

Fixed

  • Death Blow's Overkill Strength is now truly permanent. It carries into every fight for the rest of your run, as the card always promised.

  • Limit Break and other buffs now appear on your status bar the moment you play them, instead of next turn.

  • Many card descriptions were clarified (whose HP a condition checks, whose Bleed gets converted, and more) so cards do exactly what they say.

  • Hovering "Overkill" on a card now explains the mechanic.

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