while delayed by sickness and uncommonly hard to figure out bugs, it's finally here...
I am glad to finally bring you hints and several bug fixes!
I am sorry for the delay, but one bug in particular turned out to be much more of a struggle than anticipated, and I fell ill for a little bit which partially put me out of action...
Several tweaks to several levels. Almost all of them include shifting the level 1 tile to make more room for navigation, making it less awkward to move through the puzzles.
Lobby has been shifted a couple of tiles to the left, in order to prevent cheesing when trying to reach a bonus level.
The gap at the bottom of bonus level 3 has been patched up, as to prevent a (clever) cheesing strategy.
UI prompts should now appear to all players. This was a major one that likely turned a lot of people off... All interaction prompts and initial tutorial prompts were not showing up for some users. While it took a while for me to be notified of this, I am still glad most of you looked past it! Example below:
HINTS! You can now find a "toggle hints" button in the pause menu. If you're really stuck, this will show you the rough location of where you need to place blocks to progress.