Thanks for all the feedback, especially from our Japanese and Chinese players!
- Caught in the mirror world? You now go to the cage like anywhere else, and your friends can free you. No more being gone for the rest of the run. Anything you were carrying stays where you were caught, so someone can go back for it.
- If you're in the cage when the gate shuts, you're no longer benched for the next night.
- When a friend gets out, everyone still inside now sees how long the gate stays open and what happens if you miss it.
- The "sit this night out" message now tells you that you're back at the next recess.
- The cage now explains how to break out: press as the needle crosses the light, or wait for a friend to free you.
- Can't find the bell? Pause and choose "Start the night".
- Added anonymous stats (no names or accounts) so we can see which nights and monsters are too hard and fix them.