I've been getting some reports of the game crashing on Windows machines, especially when alt+tabbing. I've just pushed a change that should fix that! If you encountered the issue before I'd love to hear if this version makes the game more stable.
If you're curious about the issue, it turns out the version of Unity I'm using (6.3LTS) has some instability issues with its DX12 implementation, especially on older hardware. Unity is supposed to fallback to DX11 if DX12 isn't supported, but it appears that there's a common bug where Unity games will just crash instead of falling back. For now, I've just removed DX12 support since the game has such a lowpoly retro aesthetic. DX11 is well supported across a lot of different hardware, so this should remove the crashing. Let me know if you still encounter crashing issues on version 0.2.3 or above!
Thanks for your constant feedback, I really appreciate it!
Until next time,
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Caden (DinoSire)