Added a Hotkeys menu to Settings. You can change hotkeys to any key you like and assign up to 2 keys to each function.
Fixed an issue where the Warlock’s “Life Tap” was used even when there was not enough Health left, causing the Warlock to knock themselves out.
Fixed an issue where monsters that had already disappeared or guild members who had escaped remained visible on the battle screen.
Escaped guild members now show an icon for their means of escape on the raid party status bar.
Fixed an issue where stats did not return to normal when the Affinity effects of No. 111 Wanpi and No. 9 Windsor ended.
While editing a Party Preset, clicking elsewhere or right-clicking now finishes editing, and the party size and the dungeons available for departure now update immediately while you edit.
When manual production fails, you are now told specifically which items cannot be made due to “Not enough materials”, “Undiscovered materials”, or “Town level too low”.
Fixed an issue where, after learning the town skill “Protein Conversion”, Meat production was skipped even though Meat could be made from Fish.
Fixed an issue where clicking the Tavern or the Hall of Battle did not play a sound effect.
Fixed an issue where a favorite marker was shown on adventurers not yet discovered in Contacts.
The Guild Bank update is currently our top priority, and we are aiming to release it between the last week of September and the first week of October.
Because we are a small team and are focusing a little more on preparing the update, it has recently been taking us a bit longer than usual to read and reply to each comment. Thank you for your understanding.🙇♂️ 🙇♀️
Since you have waited so long, we will do our very best to deliver the update as quickly as we can.
Thank you for waiting.