Just a few quick updates.
I uploaded a working MacOS demo. The binary will run on both Intel and Mac Native. If you have been waiting for a Mac demo it is now available.
I decided to remove fast travel from choices. You can still use it from your field unit but characters will follow you and group up now when you offer to take them somewhere. The same works vice-versa if you are "taken" elsewhere, heh.
Characters will not follow you blindly. If you decide to lead them around they may protest.
I have also added auto-save and updated artwork. Some other small quality of life features as well.
Before October, or the first week of October I'll be adding more content from Chapter 3. The first two chapters are meant to mostly be on rails as an introduction to the world and story. Beginning in Chapter 3 you, the player, will be able to explore the world more and solve assignments in different ways. This will be a good addition to experience the main game loop.