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MagicKingdom DemoNewsGame Balance, Controls, and Overall Experience Improvements
Game update

Game Balance, Controls, and Overall Experience Improvements

MagicKingdom Demo · published 12 Sep 2026, 01:31 UTC

All newsPlayers around this dateRead on Steam

Mage

Adjusted the feel of the Flame Impact skill. Rotation is now smoother, the laser beam is thicker, and the impact feels more powerful.

Flame Impact duration reduced from 20s → 10s.

Flame Impact Mana Cost changed to 70 and Cooldown changed to 70s.

Adjusted the resource cost for purchasing Mage Form.

Mage Form Mana Cost changed to 80 and Cooldown changed to 80s.

Mage Mana Regeneration reduced from 4/s → 2/s.

Priest

Fixed an issue with the Prayer skill.

Priest Mana Regeneration reduced from 2/s → 1/s.

Knight

Knight Mana Regeneration reduced from 1/s → 0.5/s.

Removed the 3-second wind-up from Blade Storm. Damage is now dealt immediately when the skill is activated.

Other Updates

Adjusted the UI font for floating damage numbers.

Updated unit combat UI behavior.

Updated the description for Purple Equipment.

More from MagicKingdom Demo

Other announcements

All news
Major update5 Sep 2026Game Level ReworkEach difficulty has been divided into 4 stages, allowing the difficulty to increase gradually and providing a smoother and more enjoyable gameplay experience while reducing the number of deaths. Added a confirmation screen when deleting save data to prevent accidental deletion. Fixed issues with cloud saves.Game update30 Aug 2026All tutorials completely reworkedAll tutorials completely reworked Health issues resolved Potion‑related issues resolvedGame update18 Aug 2026New Features- Mage's Firestorm can be direction‑controlled with the mouse. - Blink skill can be direction‑controlled with the mouse. - Fixed difficulty‑selection issue in the main menu. - Display unit info when hovering the mouse over units.