Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Steps of DebaucheryNewsEpisode 5.2 - Change Log
Community

Episode 5.2 - Change Log

Steps of Debauchery · published 11 Sep 2026, 11:41 UTC

All newsPlayers around this dateRead on Steam

Hi everyone!

There is a little over a week left until the new update, so it’s time for a big update summary. A few numbers, some information about what you can expect, a couple of renders, and a short look at what comes next.

A small summary in numbers:

  • Over 30,000 new words in the script (around 33,000 to be more precise). For comparison, Episode 5.1 had around 24,000 words, Episode 5.0 had around 27,000, and Episode 4.2 had around 17,000.

  • Almost 3,000 new renders (around ~2,950). Episode 5.1 had around 2,000, while Episode 4.2 had around 1,400. On top of that, there is a lot of new UI, expanded features, and the beginning of a completely new location.

  • A huge amount of new animations, probably a record amount compared to previous updates.

As you can see from the numbers, each update has been getting bigger than the previous one. This is even more noticeable if we compare it to the early updates, when I was adding around 400 new renders per update.The number of scenes will be similar to previous updates, but we are already quite far into the story, and I like to build tension in every scene. Because of that, the scenes are simply bigger and packed with more content.

What can you expect in the new update?

If you want to keep everything a surprise, skip this section!

  • 7 new scenes — there will be quite a lot happening at school and at the bar. There will also be a planned photoshoot, a little pizza and coke, and we will finally reveal a bit more about the mystery surrounding Jake. On top of those 7 scenes, there are also some bigger branches. The school scene has 3 different branches, while the pizza scene has 2 smaller ones.

  • More of the Wyatt storyline during the weekly debt interest payment.

  • The final pole dancing level.

  • A completely new job at the bar, with new customers and new content. I can also reveal which characters from other games you will be able to see: Toby from No More Money, Theo from Meridia, Bacon and Buddy (MC) from Timestamps, Madeline from Midnight Sin, Jaye and Alex from Chasing Sunsets, Lea and Danielle from Dreamland, Lily from VST, and a few other OCs.

  • New items, new outfits, a new mirror event, new casual dialogues, new free roam content, and the first possibility to expand the swingers bar.

  • The glory hole at school has been improved, so Riley will no longer have the clothes she previously lost.

  • We added new replays, fixed a lot of bugs, and we are planning to add orgasm sounds and many other smaller improvements.

I hope you guys will enjoy this update!The new update will be available on:

  • September 20th

Thank you for your support, and see you in the next update!