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Cyber CitizenNewsBig Content And Editor Update
Game update

Big Content And Editor Update

Cyber Citizen · published 24 Aug 2026, 17:24 UTC

All newsPlayers around this dateRead on Steam

The Editor is open to everyone

The content Editor now unlocks with the The Next Generation achievement — just start a legacy character — instead of requiring every achievement in the game.

Fixed a crash when saving in the Editor.
Your creations now save properly and load back in ahead of the built-in content.
Use your own images. Drop pictures into the game's photos folder and they show up in the Editor for friends, custom vehicles and custom droids. There's an Open Photos Folder button to find it, and Rescan Photos to pick up new ones without closing the Editor. PNG, JPG, JPEG and WEBP all work.
Custom vehicles and droids now use your image in the actual game — in the gear screen, the support slot, and out in the world — not just in the Editor preview.

We have nearly doubled the storylines, including a three-part run at the city's mayor — humiliate him, rob him, or break into his house — plus starting your own droid repair business, running a chop-shop ring, and leaving the city for good.

60 new pieces of equipment across every slot.

Five new items in every slot — weapons, melee, eyes, ears, chest, legs, brain, head, hands, footwear, arms and droids. Since quality is rolled separately, each one can turn up anywhere from Consumer to Prototype, so there's a lot more variety in what you find and what the shops stock.

Equipment tooltips

Hovering an equipped item now tells you what it's actually doing for you — the stat it raises, what the slot does, contraband warnings — instead of just "Shop for this slot". Empty slots still show the shop hint.

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Game update17 Aug 2026Major Art Revamp & Community ImprovementsThis update brings a major visual overhaul along with several improvements inspired by player feedback and community suggestions. Complete Art Overhaul · All artwork in the game has been revamped. · Characters, environments, UI, and other visuals now follow a much more consistent pixel-art style. · I also want to apologize for accidentally leaving some placeholder artwork in the released versio…