Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Dreamix PlaytestNews[0.970]Update:Major adjustment
Game update

[0.970]Update:Major adjustment

Dreamix Playtest · published 20 Aug 2026, 20:03 UTC

All newsPlayers around this dateRead on Steam

This update primarily focuses on improving early‑game experience, with three key objectives: refining the early‑game positive‑feedback curve, delivering more consistent and reliable build options, and enhancing combat fluidity.
Revised numerous card effects for the Penitent Knight. These changes are aimed at improving build stability for the Penitent Knight and providing better support for the card‑fusion system, so fused cards yield more impactful results.
Redesigned most trinket effects for the Penitent Knight, allowing trinkets to synergize more meaningfully with the Knight’s card kit.
Rebalanced the combat difficulty curve for the First Dream to deliver more reasonable early‑game challenge.
Sped up card‑play animations and damage resolution to make combat feel smoother during fast‑paced decision‑making.
Revised the card‑socket system: card sockets are now exclusively tied to card fusion, and all cards come with all three sockets by default. Card upgrades are now handled entirely through map events. When upgrading a card, its stat gain scales proportionally to its total base value — higher‑point‑value cards will receive larger numerical bonuses. This change intends to give every card a fair chance to be viable through upgrades.
Reworked several reward‑granting map events.
This build may still be unstable. Further adjustments are planned for future updates — stay tuned.

More from Dreamix Playtest

Other announcements

All news
Game update8 Sep 2026[0.976]MicroUpdateThis update mainly addresses leftover gaps from the previous patch and fixes issues introduced by that update. - Added a new interaction for **Reroll Hand**: you may now drag cards to swap them. The original click-based method remains available. Use whichever you prefer. - Adjusted enemy and card parameters for the final two Dreams in the Demo to bring their difficulty to a reasonable level. -…Game update6 Sep 2026[0.975]ImportantUpdateThis update brings substantial changes, primarily focused on improving the traversal experience of the Dream Map and enhancing the gameplay of the starting character, Penitent Knight. The tutorial flow has also been refined to better convey core game mechanics, alongside various quality‑of‑life adjustments and stability improvements. Key changes are listed below: ## Map Changes - On the Dream M…Game update26 Aug 2026[0.972]MicroUpdateThis update contains almost nothing but tweaks to the tutorial. - Tutorial text has been heavily streamlined to let players jump into the game faster. A new ** ** option has also been added. - Minor adjustments were made to the protagonist’s starting deck to improve its tutorial‑teaching functionality. - Fixed an incorrect effect on the trinket *Demon’s Right Wrist*.