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Toey Weedz Smoke Dead MirrorNewsPatch V1.125
In-game event

Patch V1.125

Toey Weedz Smoke Dead Mirror · published 10 Aug 2026, 19:11 UTC

All newsPlayers around this dateRead on Steam

Hey everybody!

To match the new Toey Weedz: Smoke Dead Mirror demo, I just updated the game logic.

Here is what changed:

- Dropped and repicked up weapons now consistently retain the correct ammunition.

- Walking over a dropped machine gun now automatically adds ammunition to your reserve while holding one, eliminating the need to press 'Use'.

- Fixed an issue preventing players from picking up or switching to an assault rifle while holding a minigun

- Level 4 City: Fixed a bug where the objective arrow for picking up the minigun would fail to disappear

- Level 4 City: Lowered the audio volume during the intro

More from Toey Weedz Smoke Dead Mirror

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Game update10 Sep 2026--In-game event9 Sep 2026Patch V.1.310Hey everybody! Todays patch is all about movement/control improvements and bugfixing: Bugfixing: -Level 2 Lighting: Adjusted the sun's position and lighting settings to fix a visual glitch that occurred when rotating the camera at a specific point on the map -Chapter Select Save Issue: Fixed a bug where existing save games for subsequent levels were not being properly overwritten or cleared whe…In-game event4 Sep 2026Patch V1.300Hello everyone! The new patch V.1.300 is out: -Improved general movement and cover system utilization for enemy soldiers. -Added a HUD notification when picking up a trophy. -Fixed a collision bug in Level 3 where players could randomly rotate infinitely when stepping on a destroyed cage. -Fixed a bug in Level 3 where there was no HUD prompt available to pick up ammunition from boxes.