
Summer party veils are available to celebrate the solstice and the long days ahead, exclusive for a limited time! (available through July at the training grounds chest at the Forten)
The 1.1 update includes new cosmetics, new ways to travel with volphins and more! Already on your way back to Minorev? Well turn that boat around for a summer of fun back on Invimona with new game modes: 2 guard limitation, harvest deadline, more emeralds, randomizer, frog curses and more await!
🌿Sela summer party veils now available at the Forten for a limited time!
🌿New armor models
🌿Spiked armors add brawler damage
🌿Unarmored outfit options
🌿New hairstyles for each race
🌿Innkeepers (and Florina) now offer hair styling service
🌿Asmon the menestral bard has more songs for sale at the Din Sera bar
🌿New spells have been found at the Vol tree near Dura Mare
🌿Shroomer Fat and bird enemy have appeared on the island!
🌿Additional enemy strategies, unique songs and abilities in late game fights
🌿Enemy defensive circle potency has been increased, varying on enemy type
🌿Radutu has entered Porta Dun and will purchase Lachovinian artifacts
🌿Additional reward for assisting with the rain god acolyte’s plight
🌿Randomizer
🌿Emerald score
🌿Frogs
🌿Imps
🌿Deadline
🌿Two guards
🌿Wands
🌿Japanese font added for mod translations
🌿A mod team has done a wonderful job getting the game working across multiple languages and are working with other volunteers getting these translations underway. We’re continuing to work with them to get language files added to the game and making text more editable where possible. We'll relay more information on this when language packs are complete.
🌿 Various NPC dialogue updated for reactivity with 1.1
🌿 Updated events with frightened child found in cellar
🌿 Fixed a bug that could result in the cafera gargoyle accepting other spoken words besides “cafera”
🌿 Fixed bug where refusing Dura Mare cook’s request and returning could result in a freeze
🌿 Fixed a bug that allowed player to pick up items on merchant boats while sailing
🌿 Fixed bug where time text on map wasn’t updating consistently
🌿 Fixed dialogue vignette animation of Pavura’s position when seen later in the game
🌿 Overpower strength range costs adjusted
🌿 Fixed a bug where Harvest Scores with low exile count were not displaying felon score correctly
🌿 Fixed a sea exit on the bottom of Abandoned Farm that was not linking to Forten Outpost correctly
🌿 Dark Sansska small shield now labeled “Dark Sansska buckler”
🌿 Fixed bug with enemy timed evasion attacks where the attack could happen while you were still holding left button and not allow you to click
🌿 Technique: Charge Together added damage nodes now add +3 each
🌿 Fixed an issue where health bar of one of the bosses wasn’t playing animation correctly
🌿 Fixed a bug where green door in bog didn’t allow interaction until saving and loading game after being pulled through
🌿 Fixed a bug where Dura forest guards didn’t always pick up their equipment after being knocked out in combat
🌿 Fixed a bug where Perceptive song was adding to Strength incorrectly
🌿 Fixed a rounding error with songs that made final song level different than song book suggested
🌿 Fixed issues that could occur with UI in-world text on wide and ulta-wide screen sizes