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VerdantisNewsBefore launch
Community

Before launch

Verdantis · published 24 Jun 2026, 21:40 UTC

All newsPlayers around this dateRead on Steam

Hi everyone!
I'm Adam, developer of Verdantis.

As launch gets closer, I wanted to share some mechanics I implemented into the game:

Light reflection

R-0B guide beams through light-reflecting plants to trigger reactions and open path forward.

Electric charges

R-0B can take a positive or negative charge and interact with plants that respond to energy.

Floating on water lilies

In flooded labs, R-0B move across water lilies while vegetation reacts to energy around it. Watch out where You step!

If Verdantis looks interesting to You, please add it to Your wishlist!
Thank You!

More from Verdantis

Other announcements

All news
Game update9 Aug 2026Bugfix update – Sector B softlockHi everyone! I'm Adam, developer of Verdantis. A bugfix update is live. Fixes: - In Sector B, a platform could be triggered and then leave without the player, which could softlock progress. Thanks for the reports that helped track this down!Game update11 Jul 2026Bugfix updateHi everyone! I'm Adam, developer of Verdantis. A small bugfix update is live. Fixes: - Pushing objects could cause them to clip into nearby objects. - Some sounds only played on one audio channel. Thanks for the reports that helped track these down.Steam news10 Jul 2026Verdantis is out nowHi everyone! I'm Adam, developer of Verdantis. Verdantis is available now on Steam! Thank You to everyone who wishlisted, shared feedback, and followed development. If something doesn't work as expected, or you have thoughts after playing – leave a review or reply here. I read everything. I hope You enjoy your time in the facility!