Ahoy Captains,
More balances incoming. Keep blastin'.
Merging two weapons now grants 1 scrap
New difficulty
Bomber damage 8 -> 7
Bomber hp 2 -> 1.8
Sea Legs 1hp/s -> 1.5hp/s
Reduced enemy damage scaling by 10%
Sniper HP 14 -> 10
Artillery HP 52 -> 42
Heavy HP 68 -> 60
Breacher HP 70 -> 56
Hauler HP 90 -> 70
Swarmer damage 5 -> 4
Scout damage 3 -> 2
Submerger damage 5 -> 4
Rammer damage (detonation) 5 -> 4
Charger damage 12 -> 8
Sniper damage 25 -> 15
Artillery damage 20 -> 15
Heavy damage 4 -> 5 (buffed lol)
Polymorph range 100% -> 125%
Polymorph now has a HP threshold
Reworked shark net T4
All frigates now deal more damage
Fixed speedboat unlock
Lifebuoy didn't work with amplifier