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SUPER SCORE Playtest
News
Playtest nr2 Update 3 - build 0.0.10.19
Game update
Playtest nr2 Update 3 - build 0.0.10.19
SUPER SCORE Playtest
· published
2 Oct 2026, 12:00 UTC
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Focus mainly on bug fixes and addressing player feedback
Yellow rubber ducks now explode with AoE
Explode kills (grenade and duck) not showing indicator bug fixed
Explosion push force to players/bots added
Sliding while holding a throwable item FPS arms IK bug fixed
When sprinting, pressing shoot now cancels the sprint and starts hip fire.
First score not storing the correct score time bug fixed
More from SUPER SCORE Playtest
Other announcements
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Game update
4 Oct 2026
That's a wrap for playtest nr2!
Thanks to everyone who jumped in and sent me feedback! This playtest, just like the first one, was crucial. As a solo dev, it's hard to cover every scenario. A lot of great feedback came in that might have been missed if you hadn't brought it up. Thanks for that! This feedback will only make the game better. What's next? Now the work begins toward the Early Access release!
Game update
29 Sep 2026
Playtest nr2 Update 2 - build 0.0.10.18
Bot fixes and updates: · Bots now better at taking alternative routes · Bots doesn't run to wall and get stuck as much · Bots now move on faster when killed opponent · Bots now have slightly different reaction time to match start · Bots now better avoid each other · Bots hit boxes increase in size · Bots strafe acceleration decreased when switching direction Other updates: · Health pads now hea…
Steam news
27 Sep 2026
Playtest Extended to Oct 4! Help us shape the new Singleplayer
Huge thanks to everyone who hopped in, gave the game a go, and provided feedback this past week! No matter the vision behind the game, player feedback is what will help make SUPER SCORE great. I've already managed to push out one update during this time. More updates are on the way, but I need just a little more time to get those fixes and AI improvements into your hands. I also want to give ne…