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DimenshaperNewsVersion 0.95.16
Game update

Version 0.95.16

Dimenshaper · published 25 Sep 2026, 12:57 UTC · build 24628885

All newsPlayers around this dateRead on Steam

feat: the level timer now waits for your first input by default, so you can read a new level before the clock starts

feat: levels that introduce dimension switching show the buttons that cycle it, one on each side of the colour icons

feat: added a separate audio bus for effects with too much bass

feat: the boss arena's skill walls sit a row lower, changing how far each lava column runs

fix: holding a direction while you die no longer drags the respawned player along with it

fix: pausing now actually stops the golem mid-animation, instead of letting him finish the throw behind the menu

fix: pausing also stops timed switches, cannons and mid-air jump tiles, which all kept counting through a pause

fix: a skin or filter unlocked on the last level of a run is no longer hidden behind the transition

fix: the expert unlock and other modals do not overlap their own text in German and Japanese

fix: less low end on the mid-itch sounds

fix: the top HUD bar spans the full width and its shade is a little stronger

chore: added headless tests for the respawn lock, the expert panels in all nine languages, and the boss lava

More from Dimenshaper

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Game update24 Sep 2026Version 0.95.15feat: the lava that lands a hit on the golem dries up, so you have to take him to the other side to hit him again feat: boss fights now show a life bar frame instead of the timer frame fix: the selected button is now the bright one instead of the dark one, in every menu and on the EULA screen fix: switches show a visible outline when selected fix: slider handles brighten when selected instead o…Game update19 Sep 2026Version 0.95.14feat: added 4 more levels (challenge is served!)Game update19 Sep 2026Version 0.95.13feat: added better Golem fight mechanics feat: added localization for the 5 achievements