
feat: the level timer now waits for your first input by default, so you can read a new level before the clock starts
feat: levels that introduce dimension switching show the buttons that cycle it, one on each side of the colour icons
feat: added a separate audio bus for effects with too much bass
feat: the boss arena's skill walls sit a row lower, changing how far each lava column runs
fix: holding a direction while you die no longer drags the respawned player along with it
fix: pausing now actually stops the golem mid-animation, instead of letting him finish the throw behind the menu
fix: pausing also stops timed switches, cannons and mid-air jump tiles, which all kept counting through a pause
fix: a skin or filter unlocked on the last level of a run is no longer hidden behind the transition
fix: the expert unlock and other modals do not overlap their own text in German and Japanese
fix: less low end on the mid-itch sounds
fix: the top HUD bar spans the full width and its shade is a little stronger
chore: added headless tests for the respawn lock, the expert panels in all nine languages, and the boss lava