Improvements
• Card choice panels (Search, Scout and choosing a creature from your graveyard) now have a “View board” button so you can check the board before deciding, and they show how much time you have left. • The AI no longer attacks into a creature with Torment when it would only lose life for nothing, and it blocks with its own Torment creatures to punish you.
• The AI no longer sends its small creatures to die against much bigger blockers on crowded boards: it only attacks with them when the attack is worth it.
• The AI no longer casts damage-to-all-creatures spells (like Ashen Bargain) when they would kill more of its creatures than yours, and with Embergale Sweep and Peakfire Cataclysm it protects the creature that would actually die.
Fixes
• Vhargas, the Great Hunt, Herdcrown Behemoth, Wildsoul Avatar and Duskfang Whelp now buff themselves when they enter play and their condition is met; before, the buff never applied.
• Global chat in the main menu no longer loses its colors after many messages.
• Roots of the Summit and other start-of-turn effects that ask you to decide now resolve before you draw. Before, Scout showed you the card you had just drawn.
• Chant of the Deep now lets you choose which creature to exhaust when its condition is met; before, that part never applied.
• When a creature with Legacy or Torment asks you to choose a target during combat, you can now choose it once the animation ends; before, your choice could be lost and the game picked for you.
• While a choice is pending, the end turn button no longer appears and you can no longer play cards until you decide.
Fixes (…)
• Foretell the Currents, The Oracle's Mirrorpool, Deepcurrent Study, Ilyzara, Fateweaver, First Light and Codex of Drowned Names now finish their effect after you scout. Before, you drew (or milled) before choosing.
• The victory window no longer cuts off your rewards when you earn several at once (gold, experience, packs and cards), and it now shows the gems and shards you get for leveling up.
• When you change language, cards already on screen (such as a card's enlarged view) no longer mix a name in one language with abilities in another.