Fixed an issue in the Shop where the selected Item Tag would remain visible after switching to another page.
Fixed an issue in Language Settings where navigating forward or backward would always cycle through the same language order:
English
Vietnamese
Simplified Chinese
Traditional Chinese
Fixed an issue on the Credits screen where long-press and mouse click inputs did not respond.
Fixed an issue in the Pause Panel where using keyboard Up/Down while hovering with the mouse could display two highlight bars at the same time.
Fixed an issue in Enhancement Rewards where clicking the text area of a reward button did not select it; the reward previously required hovering or clicking directly on the icon.
Fixed an issue where left mouse click could not be used to upgrade Skills.
UI & UX Improvements
Increased the text size and readability of the Battle information frame displayed to the right of the selected Boss in Map Information.
Updated the Victory Page display for duplicated identical Items.
Identical rewards are now displayed as a single Item icon with a quantity indicator such as: instead of showing multiple identical icons.
Improved mouse-wheel scrolling behavior in the Product List.
Reduced excessive scroll range when the Item List contains only slightly more than one page of content.
Improved overall scrolling smoothness to reduce jitter.
Localization
Fixed the Southern Sanctuary — Arcane Forgemaster dialogue appearing in English while the game was set to Chinese.
Fixed Chinese localization issues where camp NPCs appeared as:
Stranger 1
Stranger 2
Stranger 3
and their dialogue displayed only ".".
Updated localization for NPC Heroes.
NPC Hero Updates
Updated the Skill Pool for NPC Heroes.
Updated NPC Hero localization and related display data.
Empower System
Updated the rules for the Empower system.
Adjusted Empower behavior to follow the latest progression and reward design.
Input & Navigation
Improved consistency between:
Mouse input
Keyboard navigation
Hover states
Selection states
Fixed several cases where mouse and keyboard input could conflict with each other in UI menus.