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Star Ronin DemoNewsStar Ronin Demo Update!
Major update

Star Ronin Demo Update!

Star Ronin Demo · published 10 Aug 2026, 05:43 UTC · build 16187065

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Hi everybody! We're just now reaching the end of the Cyberpunk Fest, and I've updated the Demo to reflect where the game is now.

The list of things that have changed in the last 8 months is really extensive, but here's the short version:

  1. Revamped systems for world destruction. Destroy pretty much anything at all!

  2. Many changes to how world lighting and other major systems work, to provide a much more immersive experience, better performance, and ways to tune the game to your liking.

  3. Lots of little work on UI / UX to improve how the menus feel, etc.

  4. Tons of new weapons and content.

Overall, I feel like the main game is getting very close to the finish line. I'm very excited to release this thing that I've been working on for so long, and I hope that if you've tried any of the Demo builds before, you'll consider giving this build a go and letting me know how you feel about it.

More from Star Ronin Demo

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Major update26 Dec 2025Christmas!Hi everybody! This game's very much still alive, and, since it's Christmas, I'm putting out an update to the Demo, to let everybody play with the new toys! The Demo is currently set up to allow players to build any of the new weapons for super-duper cheap. There are nearly 70 weapons to unlock, currently, and this list just keeps getting longer! Other features of note: · Various optimizations a…Major update7 Aug 2025Major Upgrade + Debut Festival!Hi everybody. Star Ronin is developing rapidly , and I barely had time to get this version cleaned up in time for the Debut Festival, hosted by the lovely people at Gamedev.ist! This is a major update of Star Ronin's core systems, and I hope that people will give it a go. But first! I want to give a major shoutout to Debut Festival for giving this little game a chance. Thanks so much! If anybod…In-game event27 Jun 2025Demo Update 3Hi everybody. I've updated the Demo one last time, before it's time to lock things down for a while. This version of the Demo has a number of changes: · It's now a lot faster to get into the gameplay. One quick (skippable) cutscene. Apparently, the previous version might have taken too long for the players who just wanted to get straight into the action, so I've made this change to see if that…