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Piperspace PlaytestNewsSome small tweaks
Game update

Some small tweaks

Piperspace Playtest · published 5 Aug 2026, 08:52 UTC

All newsPlayers around this dateRead on Steam

Some testers already got quite far so here are some changes:

  • Big pipes and the splitters for them should work a lot better now
  • The Unpacker Platform in Storage should work correctly

We also added a message to the main menu asking you to join Discord to tell us about bugs you find, or just to share your thoughts on the game. Please do!

There will be many small patches over the next 3 weeks, but none of them will break saves. After that there will be a larger content patch which will break saves.

More from Piperspace Playtest

Other announcements

All news
Game update29 Aug 2026FixesAll machines you can build can not be removed with the Remove Tool found on the Substrate Maker · Fixed some more z-fighting issues · BioVat texture change (performance reasons)Game update26 Aug 2026Doors!I've been testing some visual upgrades for doors the last few days and I think they are ready. · Door panels now display which access level they need · All doors show a Hack Spike if they needed one to open · Doors have the correct sector colors · All doors have an interaction hologram This patch also includes a few level tweaks to clean things up and solve some z-fighting issues.Game update24 Aug 2026Substrate Maker changesThe main change is to how effort works with the Substrate maker and Access Servers. Changes: · Overhead lockers now give Obtainium · A crash bug with the Consolidator is fixed · Access servers have screens now to show progress · some refactors to prepare for the next step · Recyclers need Fixture Removal now not Machine Modification