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ELEVATOR: AVICINewsUpdated to v1.2.1 (Official Release). Optimized overly lengthy in-game cutscenes
Game update

Updated to v1.2.1 (Official Release). Optimized overly lengthy in-game cutscenes

ELEVATOR: AVICI · published 27 Jul 2026, 17:10 UTC · build 24416173

All newsPlayers around this dateRead on Steam

Updated to v1.2.1 (Official Release). Optimized overly lengthy in-game cutscenes.

  1. Rewrote CG logic and added a skip button for CG animations. You no longer need to rewatch long, tedious cutscenes repeatedly!

  2. Fixed a rare bug where invisible walls trapped players inside the elevator with no way out. Extra collision checks have been added to prevent this issue.

  3. Players no longer need to retype their name every time.

  4. A mouse cursor has been added, making it easier to aim at interactable objects in darkness.

It has been two weeks since launch! I sincerely thank players worldwide for supporting my debut solo Steam title as an indie developer.

I have read all your feedback and reviews across platforms, feeling both grateful and anxious all along.

Due to my limited coding experience and lack of experience developing large-scale projects, many gameplay flaws have affected your experience. I offer my sincere apologies.

I previously only developed small horror games for itch.io, so my workflow for save systems and core features was immature.

If I develop another game in the future, I will build a solid project framework first to guarantee smooth player experience.

Regarding gameplay design: this is a short, bite-sized horror project. My core goal was to deliver tight, concentrated scares within a short playtime.

I did not prioritize complex gameplay mechanics; instead, I poured effort into visuals and atmosphere to craft a psychological horror vibe.

This update marks the official full release. There will be few feature updates going forward; future patches will mostly consist of bug fixes only.

Once again, I apologize for all the unpleasant gameplay moments. I am truly sorry.

Thank you for your kindness, encouragement and patience. I once struggled severely with depression, and your warm words and suggestions pulled me through.

This elevator horror game would never exist without your support. Imperfect as it is in my eyes, it has given me new life goals.

I recently followed the news about Fields Medal winner Hong Wang. Her journey helped me put words to how discouraged and helpless I felt during my lowest point.

Your encouragement reminded me I was never alone all this time.

More from ELEVATOR: AVICI

Other announcements

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