Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange historyMasterworked.GG
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Growing Over Us Playtest 01NewsAlpha 0.1.5
Game update

Alpha 0.1.5

Growing Over Us Playtest 01 · published 12 Jul 2026, 22:38 UTC

All newsPlayers around this dateRead on Steam

The full loop is here!

The first level is now winnable as well as losable. Your progress is saved as well if you quit out and come back.

There are basic menus now for the main menu, and pausing.

Many more small improvements to game feel and controls and readability.

More from Growing Over Us Playtest 01

Other announcements

All news
Game update19 Oct 2026Update 0.2.9Improved mouse targeting and added an orbiting pixel-art aim arrow for clearer feedback. Controller aiming remains unchanged. · Squirrels now drop off carried spores when passing the central tree, even while heading to work. · Players and squirrels can harvest mushrooms together, sharing progress to finish faster. · Fixed harvesting continuing after switching targets and interactions with inact…Game update17 Oct 2026Growing Over Us 0.2.8 — Grove Prototype UpdateThis update introduces a major change to the game’s structure: smaller, connected groves with individual challenges and restoration rewards. It’s an early foundation for more variety between runs. - Added a choice of blessings and a curse for each run. - Added contested groves featuring factory enemies and localized acid rain. - Added restoration canopies, smoky cloud banks and clearer pollutio…Game update1 Oct 2026Alpha 0.2.7Controls & Interaction · Added gamepad support for menus. · Added gamepad controls to descriptions and the A button to the interaction keybind list. · Added target cycling with Q / RB. · Spores are now spent when pressing the button instead of releasing it. · Hold the interact button to fill slots. · Updated Scry and Recall to use the input binding system. Gameplay & Balance · Added a cooldown…