Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Cold SweatNewsDEMO IS AVAILABLE IN 2 WEEKS!
Community

DEMO IS AVAILABLE IN 2 WEEKS!

Cold Sweat · published 19 Jun 2026, 20:03 UTC

All newsPlayers around this dateRead on Steam

DEMO ANNOUNCEMENT

I'm excited to share that the public Cold Sweat demo will be released in 2 weeks!

When: July 2nd 2026 - 10:00am CDT

DISCORD

Please join the official Cold Sweat Discord server to create bug reports, leave feedback, help with translations, and chat about the game:
https://discord.gg/vaXUgFkSaT

PLEASE WISHLIST COLD SWEAT

Be sure to Wishlist the game so you are notified when the demo is released!

Similar to the beta tests, the demo will be limited to one map, three traders (two of which can be leveled up to level 2), a handful of base modules and module upgrades, and the beginning missions for the first two traders Ron and Doc.

The full game will include more maps, more weapons, more traders, full trader and base module progression, new enemies and bosses, more missions, new world events, and much more. Stay tuned for more info in the future!

WHAT'S NEW?

NEW TRADER - SARGE

Sarge specializes in weapon attachments and long range weapons. Unlock him during Ron's quest line to help kit out your guns.

MORE FIREPOWER

Added 9 New Weapons (Top to bottom, left to right):

  • Heatstroke - A Rare pistol with an aggressive burst fire mode

  • PK-14 - A Common SMG

  • Defender - An Uncommon compact SMG

  • N4 - A Common Assault Rifle

  • C63G - An Uncommon Assault Rifle

  • Jaguar - A Common Marksman Rifle

  • Boomstick - An Uncommon Shotgun with low ammo capacity but very fast cycle rate

  • Aftershock - A Rare Shotgun with a higher-than-average cycle rate

  • Iron Claw - A Common Sniper

LANGUAGE SUPPORT

Added localization support for the following languages:

  • Spanish (Español)

  • Portuguese (Brazilian) (Português Brasileiro)

  • Japanese (日本語)

  • Simplified Chinese (简体中文)

  • Russian (Русский)

  • French (Français)

  • German (Deutsch)

PATCH NOTES 0.3.0 (CONTINUED)

  • Added Farsight Scope (Common DMR / Sniper Scope)

  • Removed Ron's early "Carpenter By Trade" quest. The Workbench is now unlocked after Ron's initial "Pest Control" quest to streamline early progression

  • Added higher-end barters on all traders that use Data Cards (Data Cards are acquired through in-raid events like Powered Crates, Locked Containers, and High Value Targets)

  • Rebalanced all base modules and base module upgrades to be cheaper and easier to acquire overall

  • Rebalanced difficulty presets to make Normal difficulty slightly easier

  • Slightly decreased player Energy and Thirst reduction rate so its less punishing

  • Slightly increased base player movement speed and stamina regeneration rate to make traversing large distances take less time

  • Rebalanced all weapon recoil values to make them all generally have lower recoil

  • Reduced all weapons' movement sway while aiming down sights so you are more accurate overall while moving. This is still affected by your Ergonomics stat and will be further reduced the more Ergonomics you have

  • Improved enemy survivor's shooting accuracy when they are fighting other AI enemies to prevent missing point blank shots on zombies. Before this change, enemy survivors often died to the first zombie they encountered, so this should help mitigate that

  • Changed Bleed logic to deal a percentage of your HP over time instead of draining your HP indefinitely. The Bleed will expire after 30 seconds or when treated with proper medical items

  • Increased amount of Energy and Thirst all food items give by +5

More from Cold Sweat

Other announcements

All news
Community30 Aug 2026👀 New Map Teasers 👀💻 DEV UPDATE 💻 Hello fellow survivors! I've been hard at work creating new maps for the full game. Once the new maps are mostly complete, I'll begin work on revamping the demo to match the beginning of the full game so you can have transferable demo progress for the full release. This will still be a few months out but things are coming along. Here are a few teaser screenshots for two of the…Community17 Aug 2026What’s Next For Cold Sweat?DEV UPDATE THANK YOU Thank you to everyone who has tried the demo and left feedback and bug reports. I’m really happy with where the game is at and am really looking forward to where it will be for the full release. DEVELOPMENT FOCUS The current focus is on making content for the full game and less on delivering demo updates and new features. I still plan on updating the demo with bug fixes and…Game update9 Aug 2026v0.6.3 FixesPATCH NOTES - v0.6.3 · 4:3 resolutions now properly scale the UI so menus don't overlap · Fixed an issue where stims didn't properly apply their values when entering a raid · Potential fix for invincible AI enemies that show repeated kill markers but don't actually die. I added additional logging to better identify the issue if its not fixed with this patch · Updated / corrected all Chinese tra…