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Tornado: Research and RescueNewsv0.36.1 - Prevailing Winds
Game update

v0.36.1 - Prevailing Winds

Tornado: Research and Rescue · published 18 Oct 2026, 21:55 UTC

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I have been play testing v0.36.0 and a lot of time was spent chasing tornadoes north-east, then south, then north again, then west etc.. and so much time was wasted driving just for the tornado to fall apart before even getting a single deployment.

v0.36.1 changes that with prevailing winds: an arrow next to the expanded map will show you the general direction storms will move, so you can position yourself strategically to get as much data as possible.

I just streamed on TikTok for one hour with this gameplay mode and it was so much more fun!

Enjoy!

(P.S. Your game version will still say 0.36.0, I just realised now I forgot to update the version number in the build, don't worry it will still update!)

More from Tornado: Research and Rescue

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Game update21 Oct 2026v0.38.0 - Hills & Improved Lightingv0.38.0 brings two small features that really change how the game feels: distant hills and sunrise/sunset lighting actually shows in the tornado funnels. Enjoy! :)Game update20 Oct 2026v0.37.1 - Control Tornado Strength & Updated Vorticity NoodlesJust a couple of small updates in 0.37.1 in addition to yesterday's update: · Horizontal vortex rendering has changed to hopefully look more realistic · You can control how strong the tornado is now in "Be the Tornado" · After your Be the Tornado session, you now have the option to save your tornado track as a scenario and chasing the tornado you've just been Enjoy! :)Game update19 Oct 2026v0.37.0 - BE THE TORNADO!v0.37.0 brings back a feature from the 2023 version of the game: Be the Tornado! You start as a small F2 tornado, and to level up you need to cause a certain amount of damage in dollars and destroy a certain number of objects. Once you are up to F5 strength you then go multivortex, starting with 2 subvortices and working your way up to 8. While testing this, I realised subvortex rendering and h…