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Idle InfernoNews【9.14】调整
Game update

【9.14】调整

Idle Inferno · published 14 Sep 2026, 01:36 UTC

All newsPlayers around this dateRead on Steam

武器附魔导致的装备特效伤害异常已修复
修复了圣光无法吃到水晶主动增益的问题

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Game update15 Sep 2026【9.15】修复修复了部分问题 现在可以按住ctrl点击左键来快速移动道具了Game update15 Sep 2026[9.15] 更新,修复修复极限会对于任何伤害造成伤害增率增加的问题,现在调整为只对于主动技能提高伤害倍率 新增装备神圣意志(护盾不会自然衰减,但护盾上限从最大生命值的300%降低为175%。) 无尽挑战失败后,3秒后将从本层重新开始挑战Game update12 Sep 2026[9.12]更新,调整装备效果调整 · 血潮核心:获得物理吸血时,将不会恢复自身生命值,60%转化为护盾,40转化为法力值 · 战意图腾:物理技能伤害倍率提高60% · 天穹散射:范围技能伤害倍率提高50% · 战斗惯性:连续释放同一个技能时,该技能伤害倍率增加15%,最高5层。切换技能或5秒内未再次释放该技能时,层数重置。 · 奥术回流:魔法吸收的30%转化为法力值 · 魔能过载:法力值低于30%,技能伤害倍率提高80% · 抚泪:血量越低,最终减伤越高(0%-40%),伤害增幅越高(0%-400%) 新装备 · 传说箭袋【交闪】:造成雷属性技能伤害时,50%概率造成两次伤害,范围技能均视为雷属性 技能调整 · 猛击:造成单体物理伤害,该技能每连续使用三次,造成一次该技能1.5倍伤害的80范围的范围伤害,范围伤害视为雷属性 · 战神裁决:在前方释放一个剑阵,剑阵每秒对范围内敌人造成200%无属性物理伤害…