Status
SteamPeaks
Charts
Sales
Upcoming
Patches
News
Calculator
Database
New on Steam
Every app, DLC and depot the minute Steam creates it
Apps
Every app on Steam, newest change first
Packages
Subs and bundles, and what each contains
Depots
Depots, manifests and install sizes
Tags
Steam's user tags and the games under them
Developers & publishers
Companies and their catalogues
Technologies
Engines, SDKs and anti-cheat found in the files
Change history
Every PICS changelist as it lands
Tools
Signals
Nineteen readings of the whole catalogue
Compare
Any games side by side
Records
All-time peaks and the days they were set
Reports
Weekly and monthly write-ups
Alerts & newsroom
Watch a game, get told when it moves
Steam status
Is Steam up, right now
Web API explorer
Try the endpoints in the browser
More
News
Steam's own announcements and the sales calendar
Calculator
What a Steam account is worth, and its pile of shame
/
Sign in
/
Idle Inferno
News
【9.14】调整
Game update
【9.14】调整
Idle Inferno
· published
14 Sep 2026, 01:36 UTC
All news
Players around this date
Read on Steam
武器附魔导致的装备特效伤害异常已修复
修复了圣光无法吃到水晶主动增益的问题
More from Idle Inferno
Other announcements
All news
Game update
15 Sep 2026
【9.15】修复
修复了部分问题 现在可以按住ctrl点击左键来快速移动道具了
Game update
15 Sep 2026
[9.15] 更新,修复
修复极限会对于任何伤害造成伤害增率增加的问题,现在调整为只对于主动技能提高伤害倍率 新增装备神圣意志(护盾不会自然衰减,但护盾上限从最大生命值的300%降低为175%。) 无尽挑战失败后,3秒后将从本层重新开始挑战
Game update
12 Sep 2026
[9.12]更新,调整
装备效果调整 · 血潮核心:获得物理吸血时,将不会恢复自身生命值,60%转化为护盾,40转化为法力值 · 战意图腾:物理技能伤害倍率提高60% · 天穹散射:范围技能伤害倍率提高50% · 战斗惯性:连续释放同一个技能时,该技能伤害倍率增加15%,最高5层。切换技能或5秒内未再次释放该技能时,层数重置。 · 奥术回流:魔法吸收的30%转化为法力值 · 魔能过载:法力值低于30%,技能伤害倍率提高80% · 抚泪:血量越低,最终减伤越高(0%-40%),伤害增幅越高(0%-400%) 新装备 · 传说箭袋【交闪】:造成雷属性技能伤害时,50%概率造成两次伤害,范围技能均视为雷属性 技能调整 · 猛击:造成单体物理伤害,该技能每连续使用三次,造成一次该技能1.5倍伤害的80范围的范围伤害,范围伤害视为雷属性 · 战神裁决:在前方释放一个剑阵,剑阵每秒对范围内敌人造成200%无属性物理伤害…