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Fatal ClawNews1.0.38 Hotfix
Game update

1.0.38 Hotfix

Fatal Claw · published 4 Sep 2026, 09:58 UTC · build 25120777

All newsPlayers around this dateRead on Steam

The following improvements and fixes have been made.

Improvements

- Added an event and Journal entry for obtaining the Inherited Skill “Snaga’s Lightning Chain.”

- Mana is now retained upon revival instead of being reset after death.

- All combat resources are now retained when restarting the game instead of being reset.

- Added fast-forward and skip options throughout the ending credits.

- Improved the map so that items found indoors or obtained through events are also displayed.

- Improved facial expressions during dialogue with certain village NPCs after Nia becomes infected:

  • Jack

  • Mark

  • Rotri

- Made Return available even after completing the “A New Darkness” ending.

- Improved the Stone of Narrative UI:

  • Added a notification UI for newly registered narratives.

  • Adjusted the UI to accommodate text length in certain languages.

- Adjusted the combat difficulty of certain bosses:

  • Kurtz

  • Odz

  • Murant

  • Sorron

- Adjusted the difficulty of certain sections in the following areas:

  • Strigine Quarry

  • Moss Cave

  • Elord Castle

  • Black Canyon

  • Higasha Tundra

  • Ashen Valley

- Reduced the number of Memory Fragments required:

  • Skill Tree Reset: 20 → 10

  • Unlock Stone of Narrative Hint: 20 → 5

- Improved the sound effect for “Afterimage of Water.”

- Added auto-save when traveling via Stone Warp.

  • Rest effects are not applied, and monsters do not respawn.

- Removed the function that automatically opened the Cabitz menu first at the Stone of Immortality when accessing Carox. The last opened menu is now saved instead.

Bug Fixes

- Fixed an issue where certain bosses would use skills consecutively when “Extermination Protocol” was activated.

Please update the game to the latest version to apply the patch.

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