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RebornNewsAct 4 Development Update
Community

Act 4 Development Update

Reborn · published 31 Aug 2026, 08:08 UTC

All newsPlayers around this dateRead on Steam

Act 4 Development News and the Return of Development Updates to Steam

Hello everyone!
It’s been a very long time since I posted any news here, and I sincerely apologize for that. From now on, I’ll be posting development updates once a month.
So, Act 4 development is in full swing and has practically never stopped during all this time. There have been several important events in my life that slowed things down, but I never stopped working on the game. I’ll briefly talk about them at the end of this post, but for now, let’s focus on the game.Act 4 is quite large in terms of content. It’s still difficult to estimate its exact size, but it is definitely going to be bigger than Act 3.A lot will happen in this part of the story. It will answer many questions, show the characters from different sides, and affect the relationships between the main character (you) and the others — it all depends on your choices, of course.New locations, new explicit scenes, new stories. In short, it’s going to be interesting.

A few non-spoiler screenshots.

There are also a number of upgrades in the game, including improvements to body and clothing physics. I’ve attached some images to give you a better idea:

I was able to achieve this by learning how to create morphs. Everything is done manually by me in Blender and then imported into Daz3D. I’m using this approach throughout the entire Act 4, so the visuals are now even more realistic.

Right now, I’m actively working on creating static renders and animations, writing the text and code, processing the finished renders, as well as finding and creating music and sound effects. In short, the usual development process.

And now, to the question we’re all most interested in: “So, when will Act 4 be released?”

To be honest, I can’t give you a release date yet. I do have some estimates for myself, but they are only approximate, and the margin of error could be around ±1 month. There are simply too many things happening that are beyond my control but still affect the development process. However, development is continuing regardless.

Speaking of the events that have happened to me over the past six months and affected my work: the biggest ones were probably having surgery on my head in the spring and moving to another country in the summer.

That’s all for now. It’s a relatively short development update, but I don’t want to add unnecessary information just for the sake of making the post longer.

And here are a few bonus renders at the end of the post.

Thank you to everyone who cares about the game and continues to show interest and support! Now, it’s time for me to get back to work on Act 4.

Woundead

If you want to stay up to date and receive the latest news, make sure to follow me on social media and the platforms where I post. It really helps me with the development of the game.

There are also some nice bonuses there, including NSFW artwork.

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