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ASTHENIA DemoNewsASTHENIA in GAMESCOM-New Trailer-Upcoming Demo News
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ASTHENIA in GAMESCOM-New Trailer-Upcoming Demo News

ASTHENIA Demo · published 30 Aug 2026, 18:04 UTC

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Hello everyone!

Asthenia participated digitally in Gamescom via the Greek Delegation this year, and I couldn't be prouder or happier! It has helped the game gain much more attention and overall visibility.

Here is the Gamescom Trailer:

Development Progress:

My support programmer and I are working in parallel on both the full version as well as the demo. Development has been steady, though a bit slow due to some code and systems restructuring and the fact that our day jobs keep us busy in the meantime. We are making good progress regardless!

Next Demo Update (Including bonus content)

We are hard at work addressing major issues reported in the latest build and trying to iron them out. Expect updates to menu navigation, core functionalities, systems, controls, settings, and many more quality-of-life improvements.

Additionally, a new playable chapter will be included in the update, and the entire demo duration may be restructured for a better completion rate and overall experience.

I will keep everyone updated and share more news soon via my socials as well as my announcements here.

Thank you, everyone and stay tuned! – Manthos

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In-game event4 Jul 2026Demo Patch 1.0.9 & ASTHENIA at "Support the Indies" by DFFDemo Live at "Support the Indies" Hi everyone, My demo has been running at an event called "Support the Indies" by DFF! Please check it out, and let me know what you think in the comments or the discussion forums. I had streamers play the game and found some issues that I am trying to address as fast as possible. Here is a list of a few things updated: · Camera Lock: The force-locking camera du…Game update29 Jun 2026Demo Update V. 1.0.8Hello everyone! I have been very busy working on the full version of the game and trying to migrate changes and fixes to the demo whenever possible. That said, please find a few fixes and additions listed below: · Gauntlet Secondary Attack (Force Field): Increased the attack radius and slightly increased the damage caused to enemies. · Player Random Death: In some rare occasions, the character…Game update31 May 2026Demo Update V. 1.0.7Hello everyone, please find below the list of changes: · Player Parry Snap: Fixed an issue where, while attacking after a successful parry, the player could take damage. It should now allow you to perform an attack followed by a parry, without receiving damage from other nearby enemies. · Menus Navigation (WIP): Fix an issue where, while playing in windowed mode, you would not be able to freely…