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Clicker OreNews1.5.12 Update Notes — August 23, 2026
Game update

1.5.12 Update Notes — August 23, 2026

Clicker Ore · published 23 Aug 2026, 16:24 UTC

All newsPlayers around this dateRead on Steam

NEW

- Added time skip: spend diamonds to advance 2, 4 or 8 hours, with rewards based on your current speed and floor.

- A summary panel now shows everything you earned when the skip ends.

- Added rare ores: five special ores that appear very rarely and are recorded for good once broken.

- Added an achievement for breaking every rare ore.

- Added the gold crystal: tap this collectible to summon a timed bonus ore that drops gold as you hit it.

- Rare and bonus ores now have a glow effect around them.

- Premium now comes in two packages: 7 days and 30 days.

- Buying the same premium package again extends its duration; the card tooltip explains this.

- While a higher premium package is active the lower one cannot be bought, and the card reads "Higher package active".

- Added a worker tooltip showing the level bonus, the current income and the income at the next level.

IMPROVEMENTS

- Improved performance across the game: closed panels and hidden tabs no longer run in the background.

- Trade amounts are now picked as a percentage, and the old 16.7 million cap is gone for good.

- The slider and amount field stay locked when you have nothing to convert.

- Confirmation windows use a green Yes and a red No, with the colors reversed for irreversible actions.

- When you cannot afford something, the missing currency is shown with its icon and the matching store is offered.

- Achievements are re-evaluated every time the game starts, so none are left behind.

- Statistics are shown on a single, more readable line.

- The gold per minute figure is now based on your real hit rate.

- The Lucky Spin title and the premium store texts were updated in every language.

BALANCE

- Panels you have unlocked no longer close after a prestige, and task slots stay open too.

- The permanent floor counter now rises even with auto floor off, so worker unlocks are no longer delayed.

- Bulk upgrade no longer shows a total above your gold.

FIXES

- Fixed some paid purchases not being delivered; missing purchases are now recovered when you launch the game.

- Fixed upgrade costs turning into a meaningless value at very high levels.

- Fixed an achievement staying locked while showing as complete.

- Fixed some country and currency matches breaking while Turkish was selected.

- Fixed the "no rewards left" message on the wheel showing up empty.

- Fixed network errors during feedback submission failing silently.

Happy mining!

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