
First, thank you to everyone who has checked out the game! It's been a great and stressful week as the game has been a mixed bag of awesome and disappointing for some. It seems like the majority of people are enjoying the core experience but have been running into issues with the online mode. We wanted to use this post to recap what has happened since launch and provide more information for what is to come!
Single player mode has been working great! People are unlocking courses and setting some crazy records! Online play has had quite a few bugs that required relaunching the game or just making it unplayable. We have been tracking all the issues and addressing them as fast as we can! Thank you for being patient.
Sales numbers have been decent but player count has been much lower than we would have thought/wanted. It is early access and we plan to use this time grow the community and make this game the best we can!
Networking has been vastly improved since launch day. We have put a ton of work into making games as recoverable as possible if issues arise as well as patching out as many identifiable causes we could find.
Updates and Patch Notes can be found on our website mulligans.gg
The biggest notes:
Hole placement guaranteed identical for host and clients (was using each persons local time)
Character Reset and Respawn reworked and properly reset/respawn the character from any state
Inventory Issues have been fully resolved
Launching the game boot time reduced by 90%
Map Loading and Changing improved with better recovery
The number one player requested feature is Online Public Lobbies or Matchmaking. This is at the top of our list! However, we need to add a few more networking tools to the game to make that experience as enjoyable as possible.
This includes the following Checklist to get there :
Getting the current Online mode as stable as possible so that people don't have to relog as much
Being able to rejoin not only a lobby but a match in progress if you lost connection or dropped
Tools for the host to boot players
Host migration so that things can continue if the host is lost (since matches can take quite a bit of time)
Also, at the top of our list is Steam Invite integration so people can use the Steam Overlay to directly invite friends to a lobby or use the in game Phone to do the same thing.
Join our Discord! We plan on hosting public lobbies most weekends for people to join! Or use it to organize your own. Would love to have you as part of the community.
Thank you everyone!
Indie Andy