Stats such as total score, time taken and fury level (when unlocked) are now displayed in the Tab menu.
The game will now highlight the last few enemies of a wave behind walls, and all enemies while in Emergency Mode to make it easier to find them.
The loadout display in the Tab menu will now show the keybinds you have set for each weapon slot (Mouse & Keyboard only).
Pressing Slide while Dashing on the ground will now transition you into a Slide instead of Fast-Falling on the spot.
You can now Alt-fire with most weapons while holding down the Fire button.
The number on the side of Longinus now displays how many drills it has loaded instead of how many existing drills you have shot.
Added a backing to the Health/Weapon display in the HUD for better clarity.
Weapon projectiles now appear to spawn further from the camera to reduce flashing/obstructing the player's view.
Gold pickup amount increased 200 => 400.
Dyrnwyn damage per tick increased 0.2 => 0.25.
Dyrnwyn Alt-fire cooldown increased 3s => 4s.
Investment Plan bonus gold increased 50 => 100 per stack.
Fixed the Core Augment display in the HUD slowly drifting out of position
Fixed Dyrnwyn and Longinus fire animations not playing correctly after cancelling them with a taunt
Fixed Bahamut sometimes leaving the AoE markers for Ultraflare active after dying
You can no longer take damage while you are dead (which prevents the hurt sound from playing after you're already dead)