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LIMINALITYNewsDLC now in development.
Community

DLC now in development.

LIMINALITY · published 10 Aug 2026, 21:17 UTC

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Hi,

DLC for LIMINALITY is now in development, following a short break.

What is the name of this DLC?

The name for the DLC episode for LIMINALITY will be called "Misremembrance".

What will this DLC include?

The DLC for LIMINALITY will include the following:

  • A new, distinct and separate storyline following new characters.

  • New, yet almost familiar rooms to explore.

  • New enemy type, aside from bacteria.

Any updates to the base game?

The base game will be receiving an update alongside the DLC that aims to fix issues, such as bugs or accessibility features that may not have functioned correctly during release or during the player's experience.These updates include the following:

  • Stamina system

    NOTE: Players gave sustainable feedback after their experience about having a limit to their stamina, as in the current build of LIMINALITY, you can run for as long as you like with no penalty to it, making being chased by your pursuer a slice of cake, which in turn, also lessened the tension.

  • Head-bobbing when running

    NOTE: More of a small addition for realism. This is not at all heavy, but light enough to dissuade motion sickness. If this does become an issue, please let me know.

Please stay tuned for more updates regarding LIMINALITY, as well as future content for other games via my channel, as well as my instagram.

https://www.instagram.com/chrisgrammers/

More from LIMINALITY

Other announcements

All news
Game update16 Sep 2026Lumen Update (Lighting etc.)Players should now be able to see clearly without global illumination being required. Ceiling lights lighting has been updated thoroughly. How these work now is the intensity has been upgraded, instead of dynamic lighting relying entirely on global illumination, the point-light supports all lights now, instead of just global illumination.Game update3 Sep 2026New hotfix* Fixed an issue where specific sounds were missing from the first bacteria encounter cutscene. * Fixed an instance where the player could see out of bounds in 3F through a small gap in the floor. * Fixed an error where a knife prop was in the air at the end of the 3F floor. * Removed most of the blaring buzzing light audio from the last cutscene of the game.Game update30 Aug 2026HotfixBUG FIXES: * Fixed instances where some textures did not load properly. * Corrected the exposure in Lily's Apartment * Re-added missing sound from when Liam first falls into the complex.