Tessa steps out of the console. Ask her anything and she now answers in a dedicated in-world chat window - with proper formatting, streaming replies, and cards for the tools she runs. The service graph also runs smoother in busy scenes. Everything since 1.17.0 lands in this Steam update.
What's New
- In-world chat window: Tessa's conversation moves out of the debug console into its own in-world panel. Open it from the chat icon, type your question, and the answer streams back with markdown, code syntax highlighting, and tool-call cards. The companion (Mosey) menu options open here too. The panel centers when it opens, dims when you are not using it, and can be hidden or closed; while you type, your input stays in the composer instead of driving the game. Tessa's identity follows your current workspace and persona.
- The debug console is still there for logs and diagnostics - it just no longer takes chat. Type in it and it points you to the chat window.
- Steadier service graph: service pulses and falling blocks now appear only when they are on screen and are paced to your frame rate, so busy fleets stay smoother.
Known Issues
- The chat window handles one conversation at a time, and there is no saved history yet - closing it starts a fresh conversation.