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Bring The RiftNewsQuality of Life Update & Balance Adjustments
Game update

Quality of Life Update & Balance Adjustments

Bring The Rift · published 20 Jul 2026, 14:51 UTC

All newsPlayers around this dateRead on Steam

Hey Rifters!

Today we’re dropping a mini-update focused on adding more "game juice" to the dialogues, polishing the visuals, and making an important character balance adjustment to keep matches feeling smooth.

Here’s what’s new:

Dialogues with more Juice
Typing Rhythm: Text now takes a slight dramatic pause whenever it hits punctuation marks like periods, commas, exclamation points, and question marks (., ,, !, ?). This adds a ton of juice and makes reading feel way better!

Combat Alerts: No more surprises! When a conversation is about to end straight into a battle, the classic button immediately changes to .

Animated Portraits: To bring more life to the characters, the portrait of whoever is speaking will now dynamically move on screen.

Kyro Adjustment (Balancing)
We noticed that Kyro's support was clearing the top blocks, which pretty much prevented him from properly lowering solid blocks.

Solid Block Immunity: To fix this, Kyro is now immune to solid blocks! For him, these obstacles will behave and be treated exactly like normal blocks.

Thank you so much for the continuous feedback and support! Have fun in the Rift!

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