Added a cooldown and charging animation to Staplers (Jump Pads)
Added a flashing "STUNNED" text over stunned enemies
Improved Ranged Enemy AI: Clearer line of sight and they no longer get stuck on slopes
Added I-frames to Finisher attacks and increased collectable drops from Finishers
Reduced the Melee Enemy's hitbox for fairer combat
Melee no longer costs ammo. If you run out of sharpness, melee only slows enemies. Pencil mark opacity now scales with your sharpness level
Fixed a bug where you could swap pencils while the eraser was ready and still throw it
Fixed an issue that caused enemies to stay stunned longer while you were reloading