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SCADNewsDay-1 Updates (v.0.8.1)
In-game event

Day-1 Updates (v.0.8.1)

SCAD · published 29 May 2026, 15:43 UTC · build 23472661

All newsPlayers around this dateRead on Steam

As the 24 hours passed since the release, version 0.8.1 is ready.

Here are the changes we've done so far:


Gameplay:

  • Boss Loots: Bosses now drop loot upon defeat.

  • Huge Zombie Countdown Notification: Added a notification panel showing remaining time before the huge zombie arrives at the end.

  • Extended Loot Phase: Increased the loot phase duration at the end of each run.

Bug Fixes & Improvements

  • Resolution Handling: The game now automatically selects your screen’s native resolution.

  • Cursor Visibility: Fixed an issue where the mouse cursor sometimes disappeared on the area selection screen.

  • Power Cooldowns: Resolved a bug causing late-game hovercraft cooldowns to become excessively short.

  • Story Dialogue Order: Corrected minor story dialogue lines appearing in the wrong sequence.

  • Visual Enhancements: Implemented various minor visual improvements.

  • General Stability: Fixed several other minor bugs to improve overall gameplay experience.

Please reach out to us for your troubles and suggestions!

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In-game event1 Sep 2026Update v.0.8.7Hello, We continue to move as in our road map. Here are the improvements in this v.0.8.7 patch: · Tower defense mode overhauled, Tower Defense maps updated · General improvements to zombie spawns across all modes · Harder difficulty modes now increase loot drops · Objective tree bugs fixed and renewed · Selected turrets appearing in wrong order on hovercraft fixed · A few no-name cards have nam…In-game event12 Jul 2026Update v.0.8.3Hello, We are moving according to our road map. Here are the improvements in this v.0.8.3 patch: · Added a one new level to the story mode · Difficulty options (like: normal, hard, extreme) · More dynamic difficulty system · Various bug fixes · Chinese/Japanese/Korean localization · Crew reroll and selling crews New updates are on the way!Community9 Jun 2026Road MapHello, It's been around 10 days since the release and we continue to listen to your feedback and suggestions. From what we've gathered and planned we can share our focused goals for the full release. · Finishing the story mode by adding 3 remaining levels · Adding an endless mode · Difficulty options · Revised/improved objectives (like defense objectives) according to your feedback · Base defen…