Drunk Builder Simulator · published · build 23255834

The Manager is no longer just chasing workers — now he creates pressure.
Holding the bottle slowly builds pressure, but staying close to the Manager will make it rise even faster as panic kicks in.
As pressure increases, workers may experience:
blurry vision,
delirium,
uncontrollable sounds and singing,
unstable behavior.
Workers inspected by the Manager can develop shaky hands, making passes much riskier and potentially causing the bottle to slip away at the worst possible moment.
More chaos. More panic. More clutch moments.