Removed the individual LAN Sync panel from supported games. The primary way to access this feature is now through the global LAN Sync panel in the header, simply select a game and enable the toggle. This streamlines the interface and paves the way for a future tunneling service.
Fixes:
Fixed an edge condition: If User A played but did not upload, and User B played later and uploaded, User B's save would overwrite User A's. This prevented User A's save from uploading, leaving them permanently unable to revert
Fixed an issue with fetching the correct file paths for the Linux Home directory and Linux Steam installations