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GloomvexNewsGloomvex v0.7.0.x — The Augments Update
In-game event

Gloomvex v0.7.0.x — The Augments Update

Gloomvex · published 8 May 2026, 17:02 UTC · build 23150003

All newsPlayers around this dateRead on Steam

Gloomvex v0.7.0.x — The Augments Update


This update introduces the new Augment system, featuring 22 unique augments that can be chosen after defeating bosses. Augments allow you to shape your run in new ways by improving stats such as damage, attack speed, movement speed, max HP, XP gain, gold gain, pickup radius, and projectile pierce.
Active augments are now displayed directly in the HUD with dedicated icons, while Thorns damage and Bloodthirst healing appear in the damage numbers with distinct colors for clearer combat feedback.
The Compendium has also been expanded with a new Augments tab, documenting all 22 augments with full localization support in all 12 supported languages.
In addition, this update brings a broad visual polish pass to several parts of the game, including the Main Menu, Game Over screen, Options Menu, Pause Menu, Loading Screen, Achievement Screen, Upgrade Screen, and Compendium.
As always, thank you for playing Gloomvex and supporting the development of the game!

Patch Notes

New Content

  • Added the new Augment system
  • Choose from 22 unique augments after defeating bosses
  • Augments can improve damage, attack speed, movement speed, max HP, XP gain, gold gain, pickup radius, and projectile pierce
  • Active augments are now displayed directly in the HUD with dedicated icons
  • Thorns damage and Bloodthirst healing now use distinct damage number colors for clearer combat feedback
  • Augment selection can be skipped
  • Added a new Augments tab to the Compendium
  • All 22 augments are fully documented
  • Added full localization support in all 12 supported languages

Gameplay

  • Bosses now drop 3 chips each
  • Endless Mode now starts at wave 111
  • Enemies now spawn continuously
  • Bosses still appear every 10 waves while regular enemies continue to spawn
  • Enemy HP and damage now scale by 2% per wave, compounding over time
  • Bosses now appear in random order during Endless Mode

Visual Improvements

  • Main Menu: Added new background artwork
  • Main Menu: Added a new Gloomvex logo
  • Main Menu: Removed the stats background
  • Main Menu: Moved the stats display to the upper-left corner
  • Main Menu: Resized and repositioned the Bitareon logo
  • Main Menu: Added a new Discord logo
  • Game Over Screen: Added a new Game Over logo
  • Options Menu: Improved the visual layout
  • Pause Menu: Separated the options section for better clarity
  • Loading Screen: Improved the overall visual presentation
  • Achievement Screen: Improved the visual presentation
  • Upgrade Screen: Improved the visual presentation
  • Compendium: Improved the visual presentation

Localization

  • Added missing translations

Fixes

  • Fixed weapon trigger range against bosses
  • Added several minor fixes

Technical

  • Removed the "Cheater" achievement
  • General code cleanup
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