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Gigantes Ex Machina
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Next Phase Roadmap
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Gigantes Ex Machina
· published
31 Oct 2025, 05:57 UTC
· build
20119037
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In-game event
15 Jul 2026
Unreal Engine 5.8 Migration and Optimization Work
Hello, Animas. In this update, we migrated the game’s foundation from Unreal Engine 5.3 to Unreal Engine 5.8, and carried out overall performance and optimization work. In particular, we reviewed the processing methods for graphics effects and rendering-related elements in order to help reduce GPU load in situations where many effects and units are processed simultaneously during combat. Since…
In-game event
12 Jul 2026
Control Improvements and New Weapons Update
Hello, Animas. Following the previous Memory Chip system update, we are greeting you again after a relatively short time. This update introduces the long-requested automatic firing feature for Primary Weapons, along with several control convenience improvements, new status effects, and new exclusive weapons. You can find the main details of this update below. Update Details Primary Weapon Auto…
In-game event
7 Jul 2026
Memory Chip System Update
Hello, Animas. The upgrade system improvements we announced in the previous notice have finally been applied! With the introduction of the new Memory Chip and Slot structure, the balance of weapons, items, abilities, mission difficulty, and enemy stats has been adjusted across the board. You can find the full details of this update below. Patch Notes Research Lab Upgrade Expansion The Research…