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Diamond PaintingNewsV 1.4.7
Game update

V 1.4.7

Diamond Painting · published 31 Oct 2025, 00:07 UTC · build 20613946

All newsPlayers around this dateRead on Steam

New

  • When fewer than 50 placements remain, a button appears to find empty spaces.


    Displays the remaining count and location for a set time when clicked.

  • Reduced rod length to prevent the diamond pen from obstructing the view and moved the placement count to a more visible position.

  • When selecting window mode, changes to the previously set size. If no previous information exists, changes to 90% of the screen size.

Bugfix

  • Processed to ensure diamonds are placed accurately when placed consecutively.

  • Processed so the cover always displays over the diamond during the cover removal animation.

  • Fixed an error causing placement errors when placing consecutively or moving immediately after placement.

More from Diamond Painting

Other announcements

All news
Game update10 Sep 2026Ver 2.2.21Features Added · Added UI for map movement and zoom functions using mouse wheel scrolling and wheel click/drag. · Added map movement buttons, a movement sensitivity adjustment slider, and zoom in/out UI.Game update4 Sep 2026Ver 2.2.20Changes · The mouse pointer position has been adjusted to match the Dot position instead of the Picker Tip position. · Updated to Godot 4.7.2.Game update15 Jul 2026Ver 2.2.19Major Changes · Added a feature that allows you to hide the work menu by pressing the "Hide Menu" button while working on a canvas. · Added a feature that allows you to freely adjust the lighting brightness while working on a canvas. Bug Fixes · Fixed an issue introduced in Ver. 2.2.12 where the following languages were not displayed correctly in the Steam language settings and appeared only in…