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NothmereNewsPatch v1.04 Released
Game update

Patch v1.04 Released

Nothmere · published 20 Jan 2026, 13:06 UTC

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Patched a scaling issue where the player might become very large if they walk into a specific area in some of the forest screens.

Fixed a crash bug while on The Silent Key quest for the Shaded Sigil. Now when you break into Gregor's room and don't steal the key, and then leave, the next time you arrive outside the game won't crash. You also cannot ask Robyn to help boost you to the window unless you're outside Gregor's house at night any longer.

Fixed a bug where if sneaking, the player's energy would continue to drop if they were moving somewhere when they opened the a GUI menu that paused the game, such as their stats or Inventory screen. This could be problematic if currently breaking into somewhere, and the player paused the game for some reason and returns to see they are out of energy and their stealth breaks.

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Game update2 Feb 2026v1.12The resonance focus in the Echo Vault sublevel now stays properly disabled once you solve the maze puzzle and won't reactivate once you complete the quest.Game update31 Jan 2026Patch v1.11Patched an issue where the thief class could loot the Glimmerbark repeatedly from Richard's room, even if you don't need it any longer.Game update30 Jan 2026v1.10Fixed an issue with the Shardglass Thorn respawning once used if the Faerie portal ritual hasn't been completed. Also added a check to keep the player from using too much Void Essence on the altar during the ceremony process and wasting the essences. Increased the size of the interaction area on the pillar puzzle in the Crypts to make it easier to place the 4 stone reliefs in their stone holders.