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Yummy Rumble PlaytestNewsV0.15 Update — September 28
Game update

V0.15 Update — September 28

Yummy Rumble Playtest · published 28 Sep 2026, 14:41 UTC

All newsPlayers around this dateRead on Steam

New Trash-themed Foods, Cards, and Items have been added to the game!

Cards:

Intern Chef: After consuming food with certain textures, randomly adds a piece of trash to the far left of the conveyor belt.

Trash Researcher: After consuming trash, adjacent allies have their feeding time reduced by 1 / 1.5 / 2 seconds.

Trash King: Adjacent allies are considered Grey Alley members. Gains an additional 50 / 100 / 150 points when consuming trash.

Items:

Sausage Grill: Reworked. Grey Alley allies now ignore the negative effects of the first 2 / 4 / all pieces of trash.

Trash Can (temporary icon): At the start of the match, adds 1 / 2 / 3 random trash foods to the conveyor belt.

Grapevine: Reworked. When a Rare / Epic food is added to the food box, randomly reduces one allied partner's feeding time by 0.2 / 0.5 seconds.

Strawberry Pendant: Reworked. When the opponent consumes one of your foods, you gain 2 / 4 / 8 points.

Watermelon Frost: Reworked. If the food box contains only one type of food (regardless of quantity), the score and effects gained from consuming that food are increased by 50% / 100% / 150%.

8 New Trash Foods:

Bandage — Tough: After being consumed, flips the target over.

Bottle Cap — Crispy: After being consumed, slows the target for 5 seconds.

Hair — Soft: After being consumed, stuns the target for 3 seconds.

Pull Tab — Crispy: After being consumed, reduces the target's Critical Chance by 10%.

Crumpled Paper — Soft: After being consumed, inflicts 3 stacks of Poison on the target.

Cigarette Butt — Tough: After being consumed, inflicts 6 stacks of Burn on the target.

Dentures: After being consumed, randomly transforms the target.

Screw: After being consumed, destroys 99 of your points.

Please note: This update introduces a large amount of new content, so there may be some unexpected issues. If you encounter any unusual problems, I would really appreciate it if you could report them through the in-game feedback system.

Thank you so much for helping me improve the game!

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