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AutoClick Pro: Macro Recorder & Input AutomationNewsAutoClick Pro 1.4.0: The Macro Editor
In-game event

AutoClick Pro 1.4.0: The Macro Editor

AutoClick Pro: Macro Recorder & Input Automation · published 27 Sep 2026, 04:17 UTC

All newsPlayers around this dateRead on Steam

The Macro Editor

Until now a recording was take-it-or-leave-it: if one click was a little early or a pause a little long, you recorded the whole thing again. 1.4.0 changes that.Press ✎ Edit on the Macro Recorder tab and the loaded recording opens as a list of actions: clicks, key presses and mouse paths. From there you can:

  • Set the gap before any action to the millisecond

  • Change how long a key or mouse button is held

  • Move a click by typing a position or picking it on screen

  • Change which key a step presses

  • Add, duplicate or delete steps

  • Simplify or remove mouse paths in one click, so a menu-driven recording becomes just its clicks and keys

Preview plays your edits with the same timing as Play and highlights each row as it goes. Undo and Redo are there for when you go too far, Save as New keeps variations without touching the original, and the editor has its own Help page.Record a rough version by hand, then tighten the timing until it's perfect.

Cleaner recordings

  • On Linux and SteamOS, the Record and Emergency Stop hotkeys are no longer captured when you use them to stop a recording. The editor offers to remove them from recordings made with earlier versions.

  • On Windows, Enter is no longer recorded twice.

  • Every click and key press is recorded, however short. Fast double clicks and quick repeats of one key are kept as separate presses on Wayland and Windows.

  • On Wayland, a recording that can't see your mouse now says so instead of silently leaving the clicks out.

More precise playback

  • On Windows, actions after a long pause no longer fire late. Every action now plays within about a millisecond of its time.

  • A click can no longer turn into a small drag toward the next movement.

  • A key a macro or script still holds when it ends or is stopped is now released. No more stuck keys.

  • Emergency Stop and Stop Everything also let go of keys and buttons held by controller bindings, and cancel a Pick.

More accurate on Wayland and SteamOS

  • Clicks, macros and scripts use the real screen size from the moment the app starts, and again after docking or a resolution change.

  • The first click after a long mouse move lands on target.

  • Starting the Auto Clicker no longer initially pulls the cursor to the middle of the screen.

  • Pick works on every monitor.

  • A keyboard or mouse connected after the app started now works for hotkeys, the mappers and recording, and unplugging one no longer keeps a CPU core busy.

Windows

  • The Auto Clicker, Pick and scripts can target monitors to the left of or above the main screen.

  • Capital letters in scripts work.

  • A mapped mouse side button no longer also goes back or forward in browsers and Explorer.

  • Keys and buttons the app takes over are taken press and release together, so nothing leaks to the app underneath.

  • The Controller Mapper follows a controller connected after the app started, whatever kind it is.

  • Hotkeys and the mappers react to keys sent by other software, such as Steam Input's keyboard emulation.

  • The app now properly starts for accounts whose user name has letters outside ASCII (José, Müller).

Scripts

  • wait understands unit words: 5sec, 10mins, 2 hours.

  • A goto to a missing label, a label used twice or a loop without its endloop is reported while you write the script, not when it runs.

  • type handles quotes and comments correctly.

And more

  • Hotkeys and the mappers on X11 Linux react within a millisecond instead of up to 10 ms, and the app uses less CPU while idle.

  • Holding a hotkey no longer fires it again and again.

  • Profile, macro, script and mapping names are checked so they save exactly as typed on both platforms, and a crash during a save can no longer leave a half-written file.

  • When something can't start, the status line now says why.

More from AutoClick Pro: Macro Recorder & Input Automation

Other announcements

All news
Game update8 Sep 2026Held buttons stay held, and Linux runs without the Steam runtimeController Mapper · Holding a controller button mapped to a key now holds that key down for as long as you hold the button, so it repeats exactly like a key held on your keyboard. It used to send a single short tap no matter how long you held. · The Mouse tool works the same way: a tap is still a click, and holding the controller button now holds the mouse button down, so dragging and hold-to-f…Community23 Aug 2026AutoClick Pro 1.3.0 — One interface for Windows and SteamOS/LinuxTo unify the codebase, the Windows and SteamOS editions are now built on the same UI toolkit, so they look and behave identically. Everything is where you left it, and every profile, macro, script and mapping you have saved loads unchanged. So there is nothing to convert. I have also been working on some fixes which are below: · Script comments at the end of a command line ( click 100 200 # the…Game update1 Aug 2026Windows and Linux Patch - 1.2.1Fixed macro playback drifting off-target on Wayland and SteamOS when using the legacy relative-motion recording mode. · Fixed scripts using non-ASCII text in the "type" command — accented letters, curly quotes and emoji now work on both editions. · Windows: fixed the app occasionally staying alive after close and holding onto your global hotkeys. · Linux: hardened input-device handling against…