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SwarmvoreNewsSwarmvore 1.0.2
Game update

Swarmvore 1.0.2

Swarmvore · published 19 Sep 2026, 20:45 UTC

All newsPlayers around this dateRead on Steam

Swarmvore 1.0.2

A handful of fixes, most of them around the final fight. Thanks to everyone
who reported these, and especially for the screenshots: the main bug below
would have taken me a very long time to find without them.

FIXED

- Prey from a multi-prey wave could survive into the Pit Nucleus fight.
If your Hunger ran out while you were facing several structures at once,
the Nucleus rose but its companions stayed on the field. Your swarm then
split its bites between all three, so the Nucleus took a third of the
damage it should have and its health bar barely moved. This was the big one.

- The swarm's glow no longer washes out what you are eating.
The bloom threshold was low enough that hundreds of overlapping boids added
up into a solid white wall that hid the structure underneath. You can see
your prey again, even with a large swarm.

- The Nucleus health percentage is readable again.
It was drawn in gold on top of a bar that turns gold when health is high,
so it disappeared exactly when you most wanted to read it.

- Heavily chewed cells stay visible.
Cells that were nearly eaten faded into the background while still being
alive and still counting toward the health bar, which made structures look
more destroyed than they actually were.

- Less repeated text on screen.
The prey's name was appearing in three places at once during the Nucleus
fight. Now it appears once, on the bar.

No balance changes in this patch.

More from Swarmvore

Other announcements

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Game update7 Oct 2026Update 1.1.4: Achievement FixThis patch fixes an issue that could prevent the achievement for maxing out all Lab upgrades from unlocking. • The achievement is now checked immediately after purchasing the final upgrade. • Existing saves are checked again on launch, so eligible milestones can be recovered without starting over. • Earned achievements that did not reach Steam are retried automatically. If you already meet the…Game update2 Oct 2026Patch 1.1.3: Brood, Artillery and Challenge ImprovementsThank you for your reports and feedback! This patch fixes two bugs and improves milestone progression and the optional challenges. · Fixed Brood genes not stacking correctly. Their reserves now combine as intended, providing 16 replacement swarm members per fully devoured prey when both genes are equipped. · Fixed allied Artillery drones disappearing near screen edges while their shots remained…Game update30 Sep 2026Patch 1.1.2: Title Screen Progress Fix and Longer FrenzyFixed an issue where cells devoured by the title-screen swarm counted toward milestone progress. Only cells devoured during gameplay now contribute. · Increased Frenzy's duration from 3 to 6 seconds. Its movement speed bonus remains +20%. Existing saved progress is preserved. Thank you for reporting these issues!