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Old WorldNewsOld World September 16th Test update
Game update

Old World September 16th Test update

Old World · published 16 Sep 2026, 20:26 UTC

All newsPlayers around this dateRead on Steam

Old World test branch update 1.0.84726 Test 2026-09-16

To switch to the test branch, right click Old World in Steam and select Properties, open the Game Versions & Betas tab and select 'test' in the version list.

Design

  • Sages no longer get a free Archive on founding a city, instead they can build Archives without Metaphysics

  • Units with leader generals are now immune to the Fireship effect

  • Generic religion building ambitions are no longer offered (religion-specific building ambitions remain)

  • Event review and tweaks based on analytics and player feedback

Programming

  • AI anchoring and overseas expansion improvements

  • Transport layer changes to potentially fix issues with MP not connecting to cloud VM servers. Removed duplicate log spam when the send queue is full

  • Moved some event bonuses from multiple independent trait rolls to a single uniform roll

UI

  • Added the ability to trigger the combat preview panel for tiles other than the selected unit's current tile. To use this, add a waypoint using CTRL+click, then mouse over the attack tile from the waypoint.

  • In network games with observers allowed, players can send chat messages that only observers can see and observers can send messages to specific players

  • Cloud game order reversed so that the more urgent ones are at the bottom

  • AI no longer plays the rest of the turn after a player surrenders in a 1v1 game

  • Added email field to bug reporting popup

Bugs Fixed

  • Fixed Hittite portraits showing the Egyptian portrait background

  • Fixed city widget not being hoverable with city open, which prevented renaming a city

  • Fixed Chittogarh (Empires of the Indus) and Blessing of Healing (Wrath of Gods) healing all units, now only heals team and allied units

  • Fixed inheritance screen and family/religion tab text potentially displaying outside of their windows

  • Fixed undo delay and redo issues

  • Fixed random traits from events sometimes applying multiple times

  • Fixed point symmetry resource issue

  • Fixed MP chat dropdown issue

  • Fixed bug preventing servers running on Linux

  • Fixed cloud games with non-ASCII characters in the game name failing to upload

  • Fixed promotions being available for Workers upgraded from Steppe Riders (Empires of the Indus)

  • Fixed potential Family Control null reference (Empires of the Indus)

  • Text and event fixes

More from Old World

Other announcements

All news
In-game event9 Sep 2026Old World September UpdateMain Branch 1.0.84658 release 2026-09-09 Headline changes · Polybolos now have +50% attack (was +50% attack vs Ranged) · Forts cannot be adjacent to other Forts · AI builds fewer Militia, Conscripts and obsolete units Design · Polybolos now have +50% attack (was +50% attack vs Ranged) · Forts cannot be adjacent to other Forts · Increased defensive modifier of Garrison/Stronghold/Citadel by 10%…Game update2 Sep 2026Old World September 2nd Test updateOld World test branch update 1.0.84582 Test 2026-09-02 To switch to the test branch, right click Old World in Steam and select Properties, open the Game Versions & Betas tab and select 'test' in the version list. Design · Forts cannot be adjacent to other Forts · Increased defensive modifier of Garrison/Stronghold/Citadel by 10% · Lowered The Gatherer and The Resourceful cognomen levels (from 3…Community28 Aug 2026Old World News Roundup at the Hooded Horse August Publisher SaleHello everyone! Old World has continued its monthly development, releasing the August update this month, which includes gameplay, balance, and UI improvements. If you missed this update, make sure to keep reading for the full roundup below. Old World is also part of the Hooded Horse August Publisher Sale at 75% off. Check it out, and check out the other games on sale during the Hooded Horse Aug…