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Turis StationNewsSmall updates !
Game update

Small updates !

Turis Station · published 14 Sep 2026, 21:42 UTC · build 25309341

All newsPlayers around this dateRead on Steam

Hello!

We have been chipping away at Turis Station. The Main Concourse has had some updates. Some layout tweaks, a dancing, button and other stuff too. Come have a walk. ːsteamthumbsupː

Its also Tokyo Games show week! Some of the team will be there. Say hello, tell them to code faster!

Some of the tweaks in this update

- Station jobs on the floor. Chase a loose emotion, hunt Lloyds missing VCR, patch a glitching Holotype, wrangle a sentient smoothie, mop a nanite spill

- Amazeball chain. Talk through the booth, soul bond a companion, unlocks Club Chaos

- Club Chaos is in. Banana phone, afterparty mess, and a Dance floor. Stand on it, press the button, your Auton picks a random dance and keeps going till you move

- Graffiti all over the station. Walls and corners are tagged now. Concourse and club actually look lived in

- More faces. Natch, Mercy, Darla, Weeben, Lloyd, the lot

- Pets sit in the same light as everyone else. Lighting layer thing. You probably wont notice

- Lloyd is on a clock. Club Chaos radio is UTC synced. Freeloader every half hour, on the hour and :30. If you walk in late it seeks into the track so you arrive mid song

- The concourse mix is still playing when you cant hear it, so the club and the hall stay in time

- Talking uses SAM. 1982 speech, throat and mouth per character. Everyone sounds like a different broken toy

- Club Chaos wont let you in until you soul bond an Amazeball

- Unregistered emotions are contagious. Walk an unlabeled orb past Autons and their mood VFX goes weird

- Options, objectives, Steam achievements hooked up to the demo

- Boring backend stuff nobody is gonna care about.

- Some sound stuff.

Jump in, walk the new concourse, tell us whats still off.

Thanks!

Turis Team

Charles, Rob , Ben & Chris

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