
Added an option to start Rest Areas with or without the Dryad once the required condition has been met.
Seeds are now automatically watered when planted. Tutorial text has been updated to reflect this change.
Reduced the amount of damage transferred to the boss from collapsing cavern walls.
Tiles now briefly display cracks when damaged by the Wisp, providing clearer visual feedback.
Tweaked the H6 puzzle to improve visibility.
Fixed cavern walls continuing to close in while Cleansing Aura is active.
Fixed Undead Warriors falling slightly offset from the island when checking world boundaries.
Thank you to everyone who continues to play Dryad and share feedback. Every report helps make the game better! 🌿