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SpiritsteadNewsSpiritstead FAQ, Player Feedback & What’s Next
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Spiritstead FAQ, Player Feedback & What’s Next

Spiritstead · published 14 Aug 2026, 13:38 UTC

All newsPlayers around this dateRead on Steam

Hi everyone!

It’s now been a little over a week since Spiritstead launched, and we wanted to say a huge thank you to everyone who has played, left a review, shared feedback, reported bugs, or shown us their villages. ❤️

We’ve been reading through your comments and discussions since launch, and we’ve already released updates addressing some of the most common feedback, including expanded visual settings, Bloom being disabled by default, bug fixes, and the new Summon Rain God Power.

We’ve also noticed a few questions coming up regularly, so we’ve put together a Spiritstead FAQ covering gameplay questions, achievements, technical issues, Steam Deck, controller support, Mac, and more.

👉 You can find the full FAQ here:

https://steamcommunity.com/app/3501540/discussions/0/587308895728517969/

What to expect from Spiritstead

We also wanted to clarify what kind of experience Spiritstead is for anyone who is considering picking it up.

Spiritstead is a small, laid back village building game focused on growing your village, managing resources, discovering spirits, completing quests, and progressing through its different biomes.

A typical playthrough takes around 3-5 hours, depending on how quickly you progress and how much time you spend building and exploring. You can continue playing afterwards to expand your villages, unlock anything you missed, and experiment with different layouts.

What are we working on?

For now, our main focus is continuing to improve the existing game based on the feedback we receive.

We’re looking at balancing, quality-of-life improvements, bugs, and other commonly reported issues.

We know there has also been a lot of interest in Steam Deck, controller support, and Mac. You can find more information about the current situation for each of these in the FAQ. We don’t want to promise features or release dates until we know for certain what we can deliver.

If you encounter an issue or have a question that isn’t covered in the FAQ, you can always post in the Steam Discussions or join our Discord:

discord.gg/7N98WgTewm

Thank you again for giving our little village game a chance. We’re really grateful to have you here, and we’ll keep listening to your feedback as we continue improving Spiritstead. ❤️

— Turbo Dog Games team

More from Spiritstead

Other announcements

All news
Game update10 Aug 2026Spiritstead v1.0.5 - Small Patch & New Settingsv1.0.5 Added new expanded settings, including: · Saturation slider · Brightness slider · Contrast slider · Film grain option · Bloom is now disabled by default · Added a new Wizard God Power — Summon Rain Bug Fixes · Fixed a soft lock in the Evil Lands when finishing the game · Fixed third Wizard Tower translations · Fixed Korean translations in the settingsSteam news6 Aug 2026Spiritstead is Now Available on Steam!After almost two years of development, Spiritstead is finally available on Steam! 🥳 What began as a small project we thought would take around four months grew into our first full game as a team. Along the way, we went through redesigns, stubborn bugs, countless playtests, and many late nights, but we kept going and finally made it across the finish line. ❤️ We also want to give a huge thank y…Announcement5 Aug 2026Spiritstead Launches in Less Than 24 Hours! 🥳Spiritstead launches tomorrow, August 6, at 19:00 CEST! 🥳 🎉 As we prepare for release, we’ll be taking down the demo at midnight tonight, August 6 at 00:00 CEST. The demo is now quite outdated compared to the full game, which includes many improvements, fixes, and new content. ⚠️ Important Notice About Demo Saves Save files from the demo are not compatible with the full game . Your old demo s…