
so...much...balancing...
since I started dev on rock[et], I've struggled with the "spam-clicking" aspect. On one hand, I want to give players full agency of the game, including the scientist's hitbar. If that means they want to spam-click and upgrade the red portion, they are free to do so.
However, after doing some super invaluable IRL playtesting a few days ago (which I'll go into more detail on in the next next devlog), it was painfully obvious that the game's biggest flaw was that players still felt inclined to spam-click, and didn't fully clock that they didn't have to. This patch aims to discourage spam clicking. Would love to know how the game feels after these changes and if you still feel inclined to spam click!
v0.6.1